1. To expose a data member to the program, you must declare the data member in the _____ section of the class
2. Evaluate the following expression: 3 >6&&7>4
3. Which of the following are valid characters for a numeric literal constant?
4. A function that changes the state of the cout object is called a(n) _____
5. A C++ program contains a function with the header int function(double d, char c). Which of the following function headers could be used within the same program?
6. When the compiler cannot differentiate between two overloaded constructors, they are called
7. Some Streams work with input, and some with output
8. If you design a class that needs special initialization tasks, you will want to design a(n) _____
9. Which type of statement does not occur in computer programs?
10. The newline character is always included between
11. To be called object-oriented, a programming language must allow
12. A function that returns no values to the program that calls it is _____
13. The keyword used to define a structure is _____
14. If container classes are carefully constructed, then these tools are available to work with structures that are not ______
15. Header files often have the file extension _____
16. The #ifndef directive tests to see whether ________
17. The generic type in a template function
18. When a child class function is called, the compiler looks first for a matching function name in the _____
19. A function that is called automatically each time an object is destroyed is a
20. If you create an instantiation of a class template with an int, and then create a second instantiation with a double, then
21. The step-by-step instructions that solve a problem are called _____
22. The type to be used in an instantiation of a class template follows ________
23. Which of the following statements allows the user to enter data at the keyboard?
24. When you pass a variable _____, C++ passes only the contents of the variable to the receiving function