1. What will be the output of the following program? #include<iostream.h> class BixBase { public: int x, y; BixBase(int xx = 0, int yy = 5) { x = ++xx; y = --yy; } void Display() { cout<< --y; } ~BixBase(){} }; class BixDerived : public BixBase { public: void Increment() { y++; } void Display() { cout<< --y; } }; int main() { BixDerived objBix; objBix.Increment(); objBix.Display(); return 0; }






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MCQ->What will be the output of the following program? #include<iostream.h> class BixBase { public: int x, y; BixBase(int xx = 0, int yy = 5) { x = ++xx; y = --yy; } void Display() { cout<< --y; } ~BixBase(){} }; class BixDerived : public BixBase { public: void Increment() { y++; } void Display() { cout<< --y; } }; int main() { BixDerived objBix; objBix.Increment(); objBix.Display(); return 0; }....
MCQ->What will be the output of the program given below? #include<iostream.h> class BixBase { int x; public: BixBase(int xx = 0) { x = xx; } void Display() { cout<< x ; } }; class BixDerived : public BixBase { int y; public: BixDerived(int yy = 0) { y = yy; } void Display() { cout<< y ; } }; int main() { BixBase objBase(10); BixBase &objRef = objBase; BixDerived objDev(20); objRef = objDev; objDev.Display(); return 0; }....
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